Simply put: complete all 10 Crypts in the game and craft the outfits at base camp. I just achieved this trophy during the Path of the Living story quest outside of Kuwaq Yaku. They also grant a bit of language proficiency for monoliths. If you don't have enough resources, you have no choice but to go off and find them. They only show up after completing them in the main game.
Challenge tombs work really well for this. I contacted Square and they told me that the developers are aware of the problem and are currently working on a fix. Details about Endurance-specific Cards can be found in the single-player section. That's 100% down to me, and nothing to do with Stella, whose patience I massively appreciate. Activate Survival Instinct and you'll see a pink marker with a cow's skull marking the start of the Baba Yaga mission. If this was not a glitch, then only two things come to mind.
You also find smaller amounts of coins throughout the open world and in challenge tombs. The artifact entries from the Croft Manor are unmissable automatic story unlocks from cutscenes. This will come naturally when going for 100% game completion. Queen of the Damned Make an unlikely ally Automatic story-related trophy, cannot be missed. Health regeneration is disabled on survivor anyways. The Hunger meter will deplete more quickly if Lara is engaged in strenuous activities, such as sprinting.
Shortly after the Queen of the Damned trophy pops you will get the final one and should get Dr. You can still venture out if you wish, but if you find yourself discovering nothing, and your Warmth running low, don't hesitate to turn back. Repeat this process until you have wiped out 15 enemy groups. The good thing is that you can switch difficulties any time in the options if you started on easy. I would advise to wait until said patch drops. You can view the world map at any time and scroll over a region to see how many collectibles can be found there. Challenge are the only ones that matter.
So pay extra attention on challenge tombs, crypts and caves. Focus all your resources on one weapon, otherwise you may be short on materials. It's easy to miss some of the all-important clues, as well as solving some of its riddles, which is where the below walkthrough and collectibles list comes in handy. There are 3 enemies and a forklift. Lanterns can also be used as portable heat sources. You only need to max out one language, not all three.
Quite A Tumble Survive the avalanche Story-related, unlocks automatically during the story. Rise of the Tomb Raider - Croft Manor: Blood Ties walkthrough and guides How to make your way through to the Library in the first half of the Croft Manor story. Are there any items that count towards the artifacts collection but are not collectables? I just finished my first playthrough on normal difficulty. If you mess up in this section you can also move on to the next objective. Sometimes something goes wrong during the trophy set installation. Día de Muertos Remove the dagger from the Temple of the Moon Automatic story-related trophy, cannot be missed. Complete it for this trophy.
No Guts, No Glory Perform a 2. There are also some extremely helpful skill upgrades, all from the Seeker skill tree Blue Color. Repeat this three times for the trophy to unlock. Family Ties Free Unuratu from prison Automatic story-related trophy, cannot be missed. The first enemy you encounter is a swordsman.
You may consume the cards as you wish, they will still count towards this trophy. Additionally, 15 of the Challenges will unlock an Achievement once completed. Hold to craft one into a molotov, then throw it at the two enemies standing close together. You can find more inside Challenge Tombs. You start with nothing and must find everything.